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Colony

Last edited: 2026-06-30 04:47:14 by Ittermat

Colony



The Colony is the main survival hub of Feral Rise. It connects dens, roles, resources, travel systems, warnings, territory, family care, sickness, elder care, raids, and stranger colony pressures.

What the Colony Hub Is For


The colony page is the command center. From here, players can review the colony's condition and move into the dens or systems that need attention.

The hub may show:

  • Colony status and important warnings.

  • Resource summaries such as food, water, herbs, and materials.

  • Den links and care areas.

  • Colony Pulse notices.

  • Weather, territory, defense, and local pressure context.

  • Elder Hearth, deceased-care, quarantine, raid, and other attention areas when needed.



Colony Pulse


The Colony Pulse gathers warnings and follow-up notices. Dismissing a notice hides it for the player, but it does not fix the underlying problem.

Dens and Tools


Important colony areas include:


Survival Pressure


The colony can be affected by:

  • Food spoilage and water contamination.

  • Sickness, injury, quarantine, and healer availability.

  • Weather, ecology, pests, predators, and territory pressure.

  • Pregnancy, kits, elders, mourning snails, and deceased remains.

  • Raids, perimeter defense, Chaos pressure, and strange events.



Navigation


The site menu may group colony-related pages under Colony Tools or similar headings. The hub should still remain the main place to start when deciding what the colony needs next.

Related Pages




Echo Note - First colony check

If you are not sure what to do next, check Colony Pulse first. It usually points toward the colony problems that need attention soonest.
~Echo

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