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Storage and Spoilage

Last edited: 2026-06-23 14:17:03 by Ittermat

Storage and Spoilage



Colony resources are stored as individual stacks rather than one immortal generic pile. Different supplies can have different freshness, quality, preservation, and uses.

What Can Spoil



  • Meat and fish usually spoil quickly.

  • Berries and many gathered foods last longer, but still decay.

  • Herbs can wither before healers use them.

  • Roots, mushrooms, and preserved foods may last longer depending on type and conditions.



Weather and Biome Effects


Heat can speed decay. Cold can slow it. Humidity can complicate drying. Sun and dry air may help preservation. Biome-specific storage conditions can also matter.

Preservation


Dried and salted supplies can last longer when available. Salt is valuable and should not be treated like an infinite seasoning cloud hovering over the den.

Handling Spoiled Supplies


Spoiled supplies should be discarded or composted carefully. Dumping rot carelessly can attract pests, predators, and contamination.

Rot Pressure


Spoilage is not only a waste problem. A colony with piles of rotten food, wilted herbs, unsafe water, and unresolved remains can create a larger hygiene problem.

Rot pressure can increase:

  • Pest activity.

  • Predator interest.

  • Sickness risk.

  • Mood strain.

  • Water contamination risk.



Related Pages




Echo Note - Food stacks</b]

Food stacks may differ by type, freshness, quality, preservation, and species use. A berry stack, fresh fish stack, dried meat stack, and tainted meat stack are not the same thing wearing different labels.
~Echo

[b]Echo Note - Weather and spoilage


Heat, humidity, damp, storms, and storage quality can all affect spoilage. Dried or preserved supplies usually last longer, but weather can still put pressure on the colony's stores.
~Echo

Echo Note - Herb storage

Fresh herbs, dried herbs, and prepared medicine should not always behave the same. Storage, spoilage, drying, pests, weather, and treatment rules can all matter.
~Echo

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