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Builders and Repairs

Last edited: 2026-06-23 17:00:08 by Ittermat

Builders and Repairs



Builders are colony pets who help maintain structures, repair damage, improve dens, support fortification, and keep the physical colony from quietly collapsing into decorative mulch.

[h2]What Builders Help With</h2]
Builders may support:

  • Sleeping Den beds, bedding, shelter, and repairs.

  • Nursery beds and family-space improvements.

  • Training Grounds shelter, fencing, lookout, or safety upgrades.

  • Colony fortification and den-side defenses.

  • Tile fortification on the territory map.

  • Healer structures such as garden beds, racks, or storage support where applicable.

  • Crafting, repairs, and durability upkeep.



[h2]Useful Stats</h2]
Builders often benefit from strength and intellect. Strength helps with hauling and construction. Intellect helps with planning, repair, and safer structural work.

[h2]Materials</h2]
Repairs and upgrades may require:

  • Wood, stone, clay, reeds, moss, fibers, hides, or other gathered materials.

  • Tools or crafted parts.

  • Time, energy, and eligible workers.



[h2]Builder Eligibility</h2]
A builder who is sick, injured, pregnant, starving, dehydrated, exhausted, sleeping, quarantined, dead, or busy elsewhere may be unavailable.

[h2]Repairs Versus Upgrades</h2]
Repairs restore damaged systems. Upgrades improve or expand them. A colony may need both.

Ignoring repairs while saving for upgrades can leave the colony with a beautiful plan and a roof that has decided to become weather.

[h2]Related Pages</h2]


Echo Note - Training ground repairs

Builders and repairs can matter for safe training. Broken fencing, poor shelter, damaged equipment, or unsafe grounds may raise training risk.
~Echo

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