Builders and Repairs
Builders and Repairs
Builders are colony pets who help maintain structures, repair damage, improve dens, support fortification, and keep the physical colony from quietly collapsing into decorative mulch.
[h2]What Builders Help With</h2]
Builders may support:
- Sleeping Den beds, bedding, shelter, and repairs.
- Nursery beds and family-space improvements.
- Training Grounds shelter, fencing, lookout, or safety upgrades.
- Colony fortification and den-side defenses.
- Tile fortification on the territory map.
- Healer structures such as garden beds, racks, or storage support where applicable.
- Crafting, repairs, and durability upkeep.
[h2]Useful Stats</h2]
Builders often benefit from strength and intellect. Strength helps with hauling and construction. Intellect helps with planning, repair, and safer structural work.
[h2]Materials</h2]
Repairs and upgrades may require:
- Wood, stone, clay, reeds, moss, fibers, hides, or other gathered materials.
- Tools or crafted parts.
- Time, energy, and eligible workers.
[h2]Builder Eligibility</h2]
A builder who is sick, injured, pregnant, starving, dehydrated, exhausted, sleeping, quarantined, dead, or busy elsewhere may be unavailable.
[h2]Repairs Versus Upgrades</h2]
Repairs restore damaged systems. Upgrades improve or expand them. A colony may need both.
Ignoring repairs while saving for upgrades can leave the colony with a beautiful plan and a roof that has decided to become weather.
[h2]Related Pages</h2]
Echo Note - Training ground repairs
Builders and repairs can matter for safe training. Broken fencing, poor shelter, damaged equipment, or unsafe grounds may raise training risk.
~Echo
