Active Pet

Site Banner
Fall Morning 8:50am Clear 🌡 87°F / 31°C
Feral Rise
Inbox
← Back to Wiki Index

Bags and Carrying

Last edited: 2026-06-23 11:19:51 by Ittermat

Bags and Carrying



Bags and Carrying control how much a pet can take into or bring back from dangerous activities.

Base Carrying


Pets have limited carrying space. A simple pouch may offer only a small number of slots before gear, stats, age, species, condition, or upgrades change the limit.

What Affects Capacity


Carrying capacity may be affected by:

  • The pet's strength and other stats.

  • Age or life stage.

  • Species and body type.

  • Health, injury, exhaustion, hunger, thirst, or sickness.

  • Equipped bags or functional gear.



Protected Prep Slots


Some systems support protected preparation slots for important supplies such as herbs or water. These are meant to help a traveler survive danger rather than compete directly with ordinary loot space.

Restocking


Restock actions may refill prepared herb or water slots when supplies are available.

Overflow


Overflow should not magically dump into colony stores. If a pet cannot carry something, the reward may be lost, left behind, or handled by that activity's specific rules.

Death and Carried Items


If a pet dies during travel, battle, scouting, or other danger, carried items may be lost. Death aftermath may record lost pouch supplies.

Related Pages


Report content