Wilderness and Territory Battles
Wilderness and Territory Battles
Some journeys lead to direct conflict. A hostile creature, rogue pet, predator, or defending colony member may force a traveler into a turn-based battle.
This page covers dangerous survival encounters. For the nonlethal player-versus-player sparring mode, read Playing FangâPeltâClaw.
Where Dangerous Battles Can Happen
- Scouting â Pushing beyond familiar territory can reveal enemies and dangerous creatures.
- Territory challenges â Scouting into another colonyâs controlled tile may allow an optional challenge against an AI-controlled defender.
- Travel encounters â Hunting, exploring, and fishing can expose pets to dangerous wildlife or predators.
The Battle Interface
The combat screen is designed around three areas:
- Your pet â Review your travelerâs condition and choose an action.
- Battle log â Follow attacks, damage, effects, and the current state of the fight.
- Enemy â Watch the opponentâs Health and danger level.
Fleeing
A pet may be able to attempt a retreat. Fleeing is not guaranteed to be clean or safe. The enemy may strike while the pet is escaping.
Preparation
Before risking a fight:
- Check Health, hunger, thirst, energy, sickness, injuries, and weather conditions.
- Restock protected herb and water preparation slots when available.
- Leave ordinary bag space for loot.
- Do not send a vulnerable pet into a dangerous tile simply because curiosity has started wearing a tiny expedition hat.
Auto-Healing
A badly injured pet may automatically use a carried herb when the situation becomes dangerous. Once the protected herb supply is empty, the pet loses that safety net.
Possible Outcomes
- Victory, with progress or rewards.
- Retreat, possibly with damage or lost supplies.
- Defeat, with injuries, lost carried items, lost territory progress, or death.
Death and Aftermath
If a pet dies, the aftermath records the cause and any lost pouch supplies. The death should also be recorded in the graveyard and communicated through the appropriate system message.
