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The Burrowed Word

The Burrowed Word — 2026-W27

Issue 2026-W27 Published Jul 6, 2026 7 sections

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Weather & Events

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Weather Watch: clearclear [87°F • Summer • 9h left] — Clear skies and easy travel — visibility is high and the trails stay dry.
Giveaways: Pride bandanas (no end date) • Bun clothes set by FRAGMENTIOUS (no end date)
Seasonal adopts:
Fire foxJaguar bunOrange tiger bunSummer Leaves FoxSummer Rose Fox
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Colony Stateboard & Resources

12 items
🥕 Pantry standouts:
The Burrowed Word now reads the newer stack pantry. It only reports resources where one living colony has more or less than another; tied resources and old retired buckets stay quiet.
31 compared resources0 quiet/tied resources9 living colonies checked
📋 Colony Stateboard:
A living snapshot of the newer overhaul systems: medical rooms, remains care, fishing ecology, siege recovery, Pulse, and storage pressure.
Living Dens
9 colonies39 living pets4 youngsters1 living pregnancies50 ruined colonies
Living-only counts. Fallen pets are kept for memorial reporting, not nursery bragging.
Medical Watch
3 sick living pets0 injured living pets11 active cases2 critical1 rough quarantine rooms
Sickness, injury, quarantine pressure, and aftercare are now part of the public weekly health picture.
Death Care
365 unresolved remains365 aged26 incidents this week
Physical remains, runoff, pests, memorial sync, and former-owner notices now matter.
Fishing + Ecology
0 casts this week0 caught3 waiting catches9 stressed waters1 pools need care
Fish art, shoreline pressure, basin care, predator warnings, and catch decisions are now newsletter-visible.
Defense + Aftermath
0 active sieges22 perimeter keeper slots
Raids, defenders, keeper rosters, recovery routes, and closeout work now have a shared public pulse.
Stores + Pulse
432 near spoilage1980 spoiled stacks1 ready compost27228 active saved notices
The new Pulse lifecycle, spoilage, compost, and storage pressure are part of the weekly stateboard.
📦 Hoard Watch:
Shows only resources where a colony currently leads at least one other colony.
Berries1,130+38 over next
Fish74+13 over next
Shellfish27+5 over next
Fur1+1 over next
Branches753+4 over next
Fresh Herbs599+8 over next
Roots609+8 over next
Clay506+8 over next
Dried Herbs248+30 over next
Clean Water4+2 over next
Fur1+1 over next
Reeds501+1 over next
Dried Meat288+10 over next
Fur1+1 over next
Stone45+37 over next
Wood24+14 over next
Water6+6 over next
Worms4+4 over next
Fresh Meat1+1 over next
+2 more standout resources
Driftwood10+10 over next
Crab Meat5+1 over next
Kelp5+5 over next
Brackish Water4+4 over next
Filtered Water4+4 over next
+1 more standout resource
Snowmelt8+8 over next
Hardy Herbs5+5 over next
Hardy Herb Seeds3+3 over next
Rainwater5+4 over next
Clean Water4+2 over next
Fertilizer4+4 over next
Medicinal Leaf Seeds3+3 over next
Forest Berry Seeds2+2 over next
Living Dens Watch
39 living colony pets4 kits/apprentices35 adults1 living pregnancies4 resting now2 training incidents this week
  • This block only counts living pets. Fallen pets, including pets who were pregnant when they died, are reserved for the memorial section.
  • The weekly den watch now reflects hunger, thirst, rest, training safety, living pregnancy, and kit/adult pressure instead of only old adoption/growth notes.
🧊 Lean Larders:
Shows only resources where a colony trails at least one other colony, including true zeroes when another colony has that resource.
Berries0910 behind next
Branches0643 behind next
Fresh Herbs0500 behind next
Clay0454 behind next
Dried Meat01 behind next
+17 more standout resources
Berries0910 behind next
Branches0643 behind next
Fresh Herbs0500 behind next
Clay0454 behind next
Dried Herbs0155 behind next
+17 more standout resources
Fox Spark— 25
Berries0910 behind next
Branches0643 behind next
Roots04 behind next
Fresh Herbs0500 behind next
Clay0454 behind next
+20 more standout resources
Fishheads— 23
Berries0910 behind next
Branches0643 behind next
Roots04 behind next
Fresh Herbs0500 behind next
Clay0454 behind next
+18 more standout resources
Driftwood010 behind next
Snowmelt08 behind next
Water06 behind next
Crab Meat01 behind next
Hardy Herbs05 behind next
+13 more standout resources
Driftwood010 behind next
Snowmelt08 behind next
Water06 behind next
Hardy Herbs05 behind next
Kelp05 behind next
+11 more standout resources
Driftwood010 behind next
Snowmelt08 behind next
Water06 behind next
Hardy Herbs05 behind next
Kelp05 behind next
+12 more standout resources
Driftwood010 behind next
Snowmelt08 behind next
Water06 behind next
Hardy Herbs05 behind next
Kelp05 behind next
+12 more standout resources
Driftwood010 behind next
Snowmelt08 behind next
Water06 behind next
Crab Meat01 behind next
Hardy Herbs05 behind next
+14 more standout resources
Medical Watch
3 sick living pets0 quarantine assignments3 rooms needing care0 herbs on shelves
  • One or more quarantine rooms have sanitation, bedding, dryness, containment, or lingering outbreak pressure to clean up.
  • Medical Watch now reflects the overhauled healer hub, quarantine room state, herb supplies, active cases, and borrowed-healer request pressure.
🏔️ Strongest footprint: Fallen Tree — 6 tiles
🌾 Frailest footprint: SunRoost (NPC) — 1 tiles
Raids & thefts:
Shadows traded claws for coin. A total of 9 raid or theft events were recorded this week.
Death Care Watch
365 unresolved remains365 tainted/runoff risk365 aged remains1 handled this week26 neglect incidents
  • Deceased Care reports unresolved bodies, taint/runoff pressure, cleanup relief, and incident follow-up without treating dead pets as living den members.
  • Memorial reporting uses death/remains records so former-owner context survives even when the pet record becomes system-owned.
Fishing + Ecology Watch
0 casts this week0 caught this week1 basins needing care1 predator scent at pools13 stressed waters
  • Fishing Watch now reports shoreline use, catch handling backlog, pool care, predator scent, and ecology-rest signals.
  • The fish art/gallery work stays connected to live catch handling instead of hiding catches as plain inventory text.
Defense + Aftermath Watch
0 active sieges0 open aftermath reports22 assigned keepers
  • Defense Watch now reflects keeper coverage, active raid pressure, wall damage signals, and aftermath closeout work.
  • Perimeter Keeper eligibility still belongs to the battle/defense pages; the newsletter only reports the weekly state.
Stores + Pulse Watch
432 near spoilage1980 spoiled stacks1 ready compost27228 active Pulse notices
  • Stores Watch now knows about spoilage windows, dried stacks, compost readiness, and the active/resolved Pulse lifecycle.
  • Players who hide Pulse for themselves do not erase the colony-wide problem; the newsletter watches the underlying saved notice state.
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New Arrivals & Growth

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New arrivals & growth:
🏡 New colonies planted:
FishheadsFox Spark
🍼 Cradled in moss:
One-Who-Watches-Tides (pregnancy)
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Deaths & Departures

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🕯️ In memoriam:
• Coran of Ittermat [2026-07-03] — Died from battle_bite_infection
• Blaze#646 of monarch [2026-07-02] — Old age
• Oakleaf of EbonyNightblade [2026-07-01] — Put down due to severe contagious sickness
• Quill#767 of Ittermat [2026-07-01] — Put down due to severe contagious sickness
• Phoenix#234 of Ittermat [2026-07-01] — Put down due to severe contagious sickness
• Flint#124 of monarch [2026-07-01] — Old age
• Cinderwhisker of Faux [2026-07-01] — Died from foam_madness
• Rusty#640 of monarch [2026-06-30] — Old age
• Felix#587 of monarch [2026-06-29] — Old age
• Bush of Sleepytwig [2026-06-29] — Old age
• Archerpaw of Xenomorph [2026-06-29] — Old age
• Comet#745 of AzaRein [2026-06-29] — Old age
• Thicket of Sleepytwig [2026-06-29] — Old age
• Silverblossom of Xenomorph [2026-06-29] — Old age
• Thorn of Sleepytwig [2026-06-29] — Old age
• Thicket of Sleepytwig [2026-06-29] — Old age
• Archerpaw of Xenomorph [2026-06-29] — Old age
• Thorn of Sleepytwig [2026-06-29] — Old age
• Comet#745 of AzaRein [2026-06-29] — Old age
• Silverblossom of Xenomorph [2026-06-29] — Old age
• Bush of Sleepytwig [2026-06-29] — Old age
• Ashsel Kyoren of PlagueBunni [2026-06-28] — Old age
• Renna of PlagueBunni [2026-06-28] — Old age
• Toby#594 of PlagueBunni [2026-06-28] — Old age
• Quill#353 of PlagueBunni [2026-06-28] — Old age
• Cinder#497 of PlagueBunni [2026-06-28] — Old age
• Cinder#962 of Moon [2026-06-28] — Old age
• Teasel#631 of PlagueBunni [2026-06-28] — Old age
• Archie#802 of Moon [2026-06-28] — Old age
• Strongheart of Xenomorph [2026-06-28] — Old age
• Sienna#853 of PlagueBunni [2026-06-28] — Old age
• Slateskin of Xenomorph [2026-06-28] — Old age
• Netherwing of Xenomorph [2026-06-28] — Old age
• Cosmicbite of Xenomorph [2026-06-28] — Old age
• Phoenix#816 of monarch [2026-06-28] — Old age
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Trail Report

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🗺️ Trail Guide
Trail Breakers are the big world-changing moments — breakthroughs, firsts, expansion, and events that push the story forward.
Trail Tails are the personal legends — bonds, losses, lore, and the little moments colonies share along the way.
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Scouting & Dens

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Scouting activity:
On 2026-07-05, scouts left the den for 0 runs.
💊 Healing Den notes:
Living foxes in dens: 182 / total ever known: 1,372.
Currently under the healer’s eye: 3 (2% of living foxes).
Average health across living foxes hovers around 98.
Paths most trodden:
Top explorers (players, last 7 days):
1. Artichoke — 1 excursions
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From the Scribe's Desk

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📚 New wiki pages:
Trail Signs (by Ittermat)
Training Incidents (by Ittermat)
Cooldowns and Rest (by Ittermat)
Ravage Ruins (by Ittermat)
Ruin Safety (by Ittermat)
Bone Scatter (by Ittermat)
Undertaker (by Ittermat)
🛠️ Recent site updates:
• 6-25-26- overhaul fixes/updates
 
fixed a few things after the overhaul that I noticed --fixed the diary error on public profiles -fixed quarantined scouts being able to scout on the passive daily rollover- sick scouts need to stay home and do now. -did a bunch of layout tweaks- some…
• The overhaul update- 6-23-26
 
Thats right the overhaul is finished! We are in fact missing some item images and a few images in other places but its playable it works please enjoy! heres whats been done! --We added a lot more actual colony survival systems --The colony is way more…
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