Active Pet

Site Banner
Fall — Twilight • 3:07am • Clear • 🌔 87°F / 31°C
Feral Rise
Inbox
← Back to Wiki Index

Cooldowns and Rest

Last edited: 2026-06-23 17:00:08 by Ittermat
Cooldowns and Rest

Cooldowns are waiting periods after actions.

They help keep pets, snails, games, and colony systems from being used too quickly or too often.

Why Cooldowns Exist

Cooldowns may represent:

--rest

--recovery

--travel time

--training fatigue

--breeding recovery

--market/listing time

--daily limits

--event timing

--safety checks

Pet Cooldowns

Pets may have cooldowns after:

--training

--battle

--travel

--scouting

--hunting

--exploring

--fishing

--injury

--sickness

--pregnancy or birth

--role work

Snail Cooldowns

Snails may have cooldowns for:

--trail searching

--breeding

--racing

--training

--habitat actions

--bond or mourning-related systems

Cooldowns Are Not Punishment

A cooldown usually means the system is tracking time, recovery, or availability.

If everything could happen instantly forever, the colony would become a button storm in a wet cardboard box.

Related Pages

--Pet Needs and Condition

--Snails

--Daily Rollover

Report content