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Shiumrae Heath (NPC) icon
Observed NPC Colony Record

Shiumrae Heath (NPC)

Owner: Faux · Biome: Mountain · Colony #72
These are field notes, public reports, taunts, and traces gathered from an NPC colony. Some entries may read like rumors because rival foxes are allergic to being straightforward.
0 living members
0 recorded members
0 map tiles
0 lore pages shown
0 diary entries

📖 Colony Diary

NPC field reports, border notes, taunts, and survival entries are shelved here.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
Colony event
Daily spoilage: -2 herbs (weather: clear).
Colony event
Daily spoilage: -3 meat (weather: clear).
Colony event
Daily spoilage: -1 herbs (weather: snow).
Colony event
Rainfall collected: +1 water (snow).
Colony event
Daily spoilage: -1 herbs (weather: snow storm).
Colony event
Rainfall collected: +3 water (snow storm).
Colony event
Daily spoilage: -1 herbs (weather: snow).
Colony event
Daily spoilage: -1 meat (weather: snow).
Colony event
Rainfall collected: +1 water (snow).
Colony event
Daily spoilage: -3 herbs (weather: clear).
Colony event
Daily spoilage: -2 meat (weather: clear).
Colony event
Daily spoilage: -4 herbs (weather: clear).
Colony event
Daily spoilage: -3 meat (weather: clear).
Colony event
Daily spoilage: -1 meat (weather: snow storm).
Colony event
Rainfall collected: +1 water (snow storm).
Colony event
Daily spoilage: -2 herbs (weather: clear).
Colony event
Daily spoilage: -4 meat (weather: clear).
Colony event
Daily spoilage: -3 herbs (weather: clear).
Colony event
Daily spoilage: -2 meat (weather: clear).
Colony event
NeeNya died: Killed while scouting.
Colony event
Daily spoilage: -1 meat (weather: snow).
Colony event
Rainfall collected: +1 water (snow).
Colony event
NeeNya returned injured from scouting: Pulled muscle (-31 HP).
Colony event
Scout returned: +2 meat.
Colony event
NooFyn grew to Juvenile (L2).
Colony event
FiiFyn grew to Juvenile (L2).
Colony event
NiFae grew to Juvenile (L2).
Colony event
NiNi grew to Juvenile (L2).
Colony event
Daily spoilage: -1 herbs (weather: snow).
Colony event
NeeNya returned injured from scouting: Deep scratches (-14 HP).
Colony event
Scout returned: +2 stone.
Colony event
Scout returned: +1 meat.
Colony event
NooFyn grew to Juvenile (L2).
Colony event
FiiFyn grew to Juvenile (L2).
Colony event
NiFae grew to Juvenile (L2).
Colony event
NiNi grew to Juvenile (L2).
Colony event
Daily spoilage: -1 meat (weather: snow).
Colony event
Scout returned: +1 water.
Colony event
Daily spoilage: -2 herbs (weather: clear).
Colony event
Daily spoilage: -3 meat (weather: clear).
Colony event
Scout returned: +2 meat.
Colony event
NooFyn grew to Juvenile (L2).
Colony event
FiiFyn grew to Juvenile (L2).
Colony event
NiFae grew to Juvenile (L2).
Colony event
NiNi grew to Juvenile (L2).
Colony event
Daily spoilage: -3 herbs (weather: clear).
Colony event
Daily spoilage: -3 meat (weather: clear).
Colony event
NeeNya returned injured from scouting: Bruised ribs (-24 HP).
Colony event
Scout returned: +1 water.

📜 Lore Records

Permanent lore pages and story records for this colony.
No public lore pages yet.

🪦 Memorial Shelf

Fallen pets connected to this colony when the database can identify them.
No memorials could be matched to this colony yet. The main graveyard is still available below.

🏚️ Ruin Record

This colony is ruined.
Ruin cache: Closed or inactive