Updates- 9-15-25
--added in Hiers- you can choose up to 5 active pets to become the leader in the event of the leaders death-
--Made it so that leaderless colonies can now also just be absorbed into existing colonies too- link is in the leader hub under diplomacy and warfare!
--fixed leadership transfer to only be to active pets.
--Merging now has accepting and denying.. no forceful takeovers.. sorry!
--as always other small tweaks.
-- fixed apprentice roles not sticking in the leader hub.
--breeding page is being worked on- adding mutations messed it up a bit- Im working on it ❤️
--now correctly shows the mutations in the biome area of the colony.
--and correctly shows the mutations expressed when breeding- even if accept is acting up!



--Made it so that leaderless colonies can now also just be absorbed into existing colonies too- link is in the leader hub under diplomacy and warfare!
--fixed leadership transfer to only be to active pets.
--Merging now has accepting and denying.. no forceful takeovers.. sorry!
--as always other small tweaks.
-- fixed apprentice roles not sticking in the leader hub.
--breeding page is being worked on- adding mutations messed it up a bit- Im working on it ❤️
--now correctly shows the mutations in the biome area of the colony.
--and correctly shows the mutations expressed when breeding- even if accept is acting up!



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