📖 Colony Diary
Auto-written colony diary entries live here permanently beside lore, memorials, and ruins.
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 23, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 22, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 21, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 20, 2026 1:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 19, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 18, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 17, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 16, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 15, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 14, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 13, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 12, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 11, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 10, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 9, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 8, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 7, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 6, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 5, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 4, 2026 12:00 AM
Colony event
Alert: [colony] The colony fell. Carried caches, locked-overflow stacks, and colony-stored equipment were lost. Any surviving shared supplies remain in the ruins as a one-time salvage cache.
colony Jun 3, 2026 2:00 PM
Colony event
Amalgam died: Killed while scouting.
colony Jan 31, 2026 2:00 AM
Colony event
Scout returned: +3 meat.
colony Jan 31, 2026 2:00 AM
Colony event
Daily spoilage: -1 herbs (weather: snow).
colony Jan 31, 2026 2:00 AM
Colony event
Amalgam returned injured from scouting: Bruised ribs (-29 HP).
colony Jan 30, 2026 2:00 AM
Colony event
Scout returned: +2 wood.
colony Jan 30, 2026 2:00 AM
Colony event
Rainfall collected: +3 water (snow storm).
colony Jan 30, 2026 2:00 AM
Colony event
Scout returned: +2 meat.
colony Jan 29, 2026 2:00 AM
Colony event
Scout returned: +3 wood.
colony Jan 28, 2026 2:00 AM
Colony event
Daily spoilage: -4 herbs (weather: clear).
colony Jan 28, 2026 2:00 AM
Colony event
Daily spoilage: -1 meat (weather: clear).
colony Jan 28, 2026 2:00 AM
Colony event
Amalgam returned injured from scouting: Snake bite (minor) (-26 HP).
colony Jan 27, 2026 2:00 AM
Colony event
Scout returned: +3 wood.
colony Jan 27, 2026 2:00 AM
Colony event
Daily spoilage: -2 herbs (weather: clear).
colony Jan 27, 2026 2:00 AM
Colony event
Daily spoilage: -2 meat (weather: clear).
colony Jan 27, 2026 2:00 AM
Colony event
Scout returned: +3 meat.
colony Jan 26, 2026 2:00 AM
Colony event
Daily spoilage: -1 herbs (weather: snow storm).
colony Jan 26, 2026 2:00 AM
Colony event
Rainfall collected: +3 water (snow storm).
colony Jan 26, 2026 2:00 AM
Colony event
Scout returned: +2 stone.
colony Jan 25, 2026 2:00 AM
Colony event
Amalgam was treated by healers (+5 health).
colony Jan 25, 2026 2:00 AM
Colony event
Daily spoilage: -2 herbs (weather: clear).
colony Jan 25, 2026 2:00 AM
Colony event
Daily spoilage: -3 meat (weather: clear).
colony Jan 25, 2026 2:00 AM
Colony event
Scout returned: +1 herbs.
colony Jan 24, 2026 2:00 AM
Colony event
Daily spoilage: -4 herbs (weather: clear).
colony Jan 24, 2026 2:00 AM
Colony event
Daily spoilage: -1 meat (weather: clear).
colony Jan 24, 2026 2:00 AM
Colony event
Scout returned: +1 water.
colony Jan 23, 2026 2:00 AM
Colony event
Amalgam was treated by healers (+5 health).
colony Jan 23, 2026 2:00 AM
Colony event
Daily spoilage: -1 meat (weather: snow).
colony Jan 23, 2026 2:00 AM
Colony event
Scout returned: +1 herbs.
colony Jan 20, 2026 2:00 AM
Colony event
Daily spoilage: -1 herbs (weather: snow).
colony Jan 20, 2026 2:00 AM
Colony event
Rainfall collected: +1 water (snow).
colony Jan 20, 2026 2:00 AM
Colony event
Scout returned: +3 meat.
colony Jan 19, 2026 2:00 AM
Colony event
Amalgam was treated by healers (+5 health).
colony Jan 19, 2026 2:00 AM
Colony event
Daily spoilage: -1 herbs (weather: snow).
colony Jan 19, 2026 2:00 AM
Colony event
Rainfall collected: +1 water (snow).
colony Jan 19, 2026 2:00 AM
Colony event
Scout returned: +2 water.
colony Jan 18, 2026 2:00 AM
Colony event
Amalgam was treated by healers (+5 health).
colony Jan 18, 2026 2:00 AM
Colony event
Daily spoilage: -1 meat (weather: snow).
colony Jan 18, 2026 2:00 AM
Colony event
Rainfall collected: +2 water (snow).
colony Jan 18, 2026 2:00 AM
Colony event
Amalgam returned injured from scouting: Heat exhaustion (-33 HP).
colony Jan 17, 2026 2:00 AM
Colony event
Scout returned: +1 herbs.
colony Jan 17, 2026 2:00 AM
Colony event
Amalgam was treated by healers (+5 health).
colony Jan 17, 2026 2:00 AM
Colony event
Daily spoilage: -3 herbs (weather: clear).
colony Jan 17, 2026 2:00 AM
Colony event
Daily spoilage: -3 meat (weather: clear).
colony Jan 17, 2026 2:00 AM
Colony event
Scout returned: +1 wood.
colony Jan 16, 2026 2:00 AM
Colony event
Amalgam was treated by healers (+5 health).
colony Jan 16, 2026 2:00 AM
Colony event
Daily spoilage: -1 herbs (weather: clear).
colony Jan 16, 2026 2:00 AM
Colony event
Daily spoilage: -1 meat (weather: clear).
colony Jan 16, 2026 2:00 AM
Colony event
Scout returned: +2 herbs.
colony Jan 15, 2026 2:00 AM
Colony event
Amalgam was treated by healers (+5 health).
colony Jan 15, 2026 2:00 AM