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The Burrowed Word

The Burrowed Word — 2026-W30

Issue 2026-W30 Published Jul 27, 2026 7 sections

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Weather & Events

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Weather Watch: clearclear [87°F • Summer • 9h left] — Clear skies and easy travel — visibility is high and the trails stay dry.
Giveaways: Pride bandanas (no end date) • Bun clothes set by FRAGMENTIOUS (no end date)
Seasonal adopts:
Fire foxJaguar bunOrange tiger bunSummer Leaves FoxSummer Rose Fox
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Colony Stateboard & Resources

12 items
🥕 Pantry standouts:
The Burrowed Word now reads the newer stack pantry. It only reports resources where one living colony has more or less than another; tied resources and old retired buckets stay quiet.
44 compared resources0 quiet/tied resources9 living colonies checked
📋 Colony Stateboard:
A living snapshot of the newer overhaul systems: medical rooms, remains care, fishing ecology, siege recovery, Pulse, and storage pressure.
Living Dens
9 colonies38 living pets4 youngsters0 living pregnancies50 ruined colonies
Living-only counts. Fallen pets are kept for memorial reporting, not nursery bragging.
Medical Watch
1 sick living pets0 injured living pets8 active cases3 rough quarantine rooms
Sickness, injury, quarantine pressure, and aftercare are now part of the public weekly health picture.
Death Care
475 unresolved remains106 tainted475 aged
Physical remains, runoff, pests, memorial sync, and former-owner notices now matter.
Fishing + Ecology
0 casts this week0 caught9 waiting catches7 stressed waters1 pools need care
Fish art, shoreline pressure, basin care, predator warnings, and catch decisions are now newsletter-visible.
Defense + Aftermath
0 active sieges22 perimeter keeper slots
Raids, defenders, keeper rosters, recovery routes, and closeout work now have a shared public pulse.
Stores + Pulse
627 near spoilage6750 spoiled stacks18 ready compost27270 active saved notices
The new Pulse lifecycle, spoilage, compost, and storage pressure are part of the weekly stateboard.
📦 Hoard Watch:
Shows only resources where a colony currently leads at least one other colony.
Berries2,961+84 over next
Fresh Herbs2,653+205 over next
Branches2,165+161 over next
Roots1,745+138 over next
Clay1,407+11 over next
Reeds1,448+27 over next
Bones10+4 over next
Small Game Meat4+1 over next
Fresh Meat488+10 over next
Dried Meat352+40 over next
Dried Herbs252+42 over next
Fur4+1 over next
Fish178+57 over next
Shellfish35+14 over next
Wood10+5 over next
Rabbit Meat4+4 over next
Bird Meat3+3 over next
Stone39+29 over next
Water11+11 over next
Crab Meat8+3 over next
Worms4+4 over next
Moss Starter2+2 over next
Medicinal Leaves17+17 over next
Mushrooms15+15 over next
Forest Berries10+10 over next
Bark5+5 over next
Gravel4+4 over next
+6 more standout resources
Rope10+10 over next
Filtered Water8+7 over next
Clean Water4+4 over next
Pond Water4+4 over next
Resin2+1 over next
+1 more standout resource
Frog Meat4+4 over next
Swamp Berries4+4 over next
Mud Herb Seeds3+3 over next
Mud Herbs3+3 over next
Swamp Berry Seeds2+2 over next
Living Dens Watch
38 living colony pets4 kits/apprentices34 adults0 living pregnancies4 resting now1 low hunger2 low thirst2 training incidents this week
  • This block only counts living pets. Fallen pets, including pets who were pregnant when they died, are reserved for the memorial section.
  • The weekly den watch now reflects hunger, thirst, rest, training safety, living pregnancy, and kit/adult pressure instead of only old adoption/growth notes.
🧊 Lean Larders:
Shows only resources where a colony trails at least one other colony, including true zeroes when another colony has that resource.
Berries099 behind next
Branches015 behind next
Roots032 behind next
Clay04 behind next
Dried Meat0200 behind next
+28 more standout resources
Berries099 behind next
Roots032 behind next
Reeds03 behind next
Dried Meat0200 behind next
Dried Herbs05 behind next
+21 more standout resources
Berries099 behind next
Fresh Herbs12 behind next
Branches015 behind next
Roots032 behind next
Reeds03 behind next
+31 more standout resources
Fresh Meat01 behind next
Medicinal Leaves017 behind next
Mushrooms015 behind next
Water011 behind next
Forest Berries010 behind next
+21 more standout resources
Dried Meat0200 behind next
Fish09 behind next
Shellfish02 behind next
Medicinal Leaves017 behind next
Mushrooms015 behind next
+23 more standout resources
Shellfish02 behind next
Medicinal Leaves017 behind next
Mushrooms015 behind next
Water011 behind next
Forest Berries010 behind next
+25 more standout resources
Medicinal Leaves017 behind next
Mushrooms015 behind next
Water011 behind next
Forest Berries010 behind next
Rope010 behind next
+22 more standout resources
Medicinal Leaves017 behind next
Mushrooms015 behind next
Water011 behind next
Forest Berries010 behind next
Rope010 behind next
+23 more standout resources
Medicinal Leaves017 behind next
Mushrooms015 behind next
Water011 behind next
Bones03 behind next
Forest Berries010 behind next
+25 more standout resources
Medical Watch
1 sick living pets0 quarantine assignments3 rooms needing care0 herbs on shelves
  • One or more quarantine rooms have sanitation, bedding, dryness, containment, or lingering outbreak pressure to clean up.
  • Medical Watch now reflects the overhauled healer hub, quarantine room state, herb supplies, active cases, and borrowed-healer request pressure.
🏔️ Strongest footprint: The Poppy Veldt — 8 tiles
🌾 Frailest footprint: MossCove (NPC) — 1 tiles
Raids & thefts:
Some dens woke to lighter larders than they remembered. A total of 1 raid or theft events were recorded this week.
Death Care Watch
475 unresolved remains471 tainted/runoff risk475 aged remains1 handled this week
  • Deceased Care reports unresolved bodies, taint/runoff pressure, cleanup relief, and incident follow-up without treating dead pets as living den members.
  • Memorial reporting uses death/remains records so former-owner context survives even when the pet record becomes system-owned.
Fishing + Ecology Watch
0 casts this week0 caught this week1 basins needing care1 predator scent at pools15 stressed waters
  • Fishing Watch now reports shoreline use, catch handling backlog, pool care, predator scent, and ecology-rest signals.
  • The fish art/gallery work stays connected to live catch handling instead of hiding catches as plain inventory text.
Defense + Aftermath Watch
0 active sieges0 open aftermath reports22 assigned keepers
  • Defense Watch now reflects keeper coverage, active raid pressure, wall damage signals, and aftermath closeout work.
  • Perimeter Keeper eligibility still belongs to the battle/defense pages; the newsletter only reports the weekly state.
Stores + Pulse Watch
627 near spoilage6750 spoiled stacks18 ready compost27270 active Pulse notices1 resolved this week
  • Stores Watch now knows about spoilage windows, dried stacks, compost readiness, and the active/resolved Pulse lifecycle.
  • Players who hide Pulse for themselves do not erase the colony-wide problem; the newsletter watches the underlying saved notice state.
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New Arrivals & Growth

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New arrivals & growth:
🏡 New colonies planted:
Hartlit Heath
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Deaths & Departures

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🕯️ In memoriam:
• Fen of Witchhare [2026-07-20] — Killed while scouting deserted cave
• Fen of Witchhare [2026-07-20] — Killed while scouting deserted cave
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Trail Report

1 item
🗺️ Trail Guide
Trail Breakers are the big world-changing moments — breakthroughs, firsts, expansion, and events that push the story forward.
Trail Tails are the personal legends — bonds, losses, lore, and the little moments colonies share along the way.
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Scouting & Dens

3 items
Scouting activity:
On 2026-07-26, scouts left the den for 0 runs.
💊 Healing Den notes:
Living foxes in dens: 192 / total ever known: 1,395.
Currently under the healer’s eye: 1 (1% of living foxes).
Average health across living foxes hovers around 98.
Paths most trodden:
Top scouts (players, last 7 days):
1. Witchhare — 1 runs
Top explorers (players, last 7 days):
1. EbonyNightblade — 2 excursions
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From the Scribe's Desk

0 items
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